Concept art is a visual way of communication to me.

The winters in Montenegro where I grew up are very rainy. That’s why in my childhood I was surrounded by a lot of Disney movies and piles of comics. I enjoyed drawing and inventing new worlds and I have this skill deep in my blood. I’m well organized, creative and have endurance even with most challenging tasks. My experience taught me to be problem solving orientated.

My professional way lead me to 2D Animation, where I learned not only about principles of animation but also about team work. In game design I recognized the same principles from the 2D environment and to be a concept artist feels as be finally at home. :) The principles from animation and a strong sense for composition and perspective help me to create expressive concept art. Each project is a challenge to learn something new and apply it in my further artwork. My patterns in this field are Frank Frazetta and  Bayard Wu.

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